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If you're using this generator, you might also find the Magic Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Modern
Shaping Force: Magic
Population: Slight majority human, rest mixed
Politics
Political Structure: republic
Strong Influence: religion
Popular Issue: economy
Stability: stable

Personal Freedoms: good
Scandals: infrequent
Foreign Relations: at war (losing)
Economy
Main Resource: mining - precious metals
Main Export: resource-related
Main Import: textile-related
Trade: imports and exports equal

Strength: very strong and improving
Wealth: fairly even, but with a wealth gap
Ecology
Main Climate: temperate - forested
Ocean: on three sides
Mountains: a few, including volcanos
Frequent Trouble: windstorms

Wilderness: 16%
Wild Animals: very rare
Natural Resources: very abundant
Culture
Highly Values: independence
Known For: exotic wildlife
Popular Entertainment: music/concerts
Respected Profession: craftsman

Discrimination: age-based
Major Taboo: physical contact
Major Social Ill: alcoholism
Military
Strength: weak
Focus: land
Main Unit: commandos

Soldiers: hired mercenaries
Main Use: exploration
Rank: elected by subordinates
Magic
Occurrence: widespread
Source: inherent ability
Major Use: war

Viewed: with respect
Enchanted Items: common
Religion
Type: polytheism
Focus: sacredness of family
Worship: joyous daily prayers in temples

Associated Artform: tile murals
Prevalence: believed by a few
Holidays: very many
Population
Urban: 48%
Rural: 52%
Literacy Rate: 62%

Gender Ratio: 1.33 male(s)/female
Fertility Rate: 2.7 children/family
Life Expectancy: 64.8 years