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If you're using this generator, you might also find the Faction Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Medieval
Shaping Force: Religion
Population: Entirely human
Politics
Political Structure: autocracy - theocracy
Strong Influence: merchants/corporations
Popular Issue: religion
Stability: very stable

Personal Freedoms: decent
Scandals: common
Foreign Relations: very bad
Economy
Main Export: food crops
Main Import: raw ore
Main Resource: mining - metals
Trade: imports and exports equal

Strength: weak, but improving
Wealth: fairly even, but with a wealth gap
Ecology
Main Climate: temperate - plains
Ocean: on one side
Mountains: a few, including volcanos
Frequent Trouble: hurricanes/tornadoes

Wilderness: 90%
Wild Animals: ubiquitous
Natural Resources: scarce
Culture
Highly Values: military prowess
Known For: hospitality
Popular Entertainment: art shows / museums
Respected Profession: mage/wizard

Discrimination: religion-based
Major Taboo: sex
Major Social Ill: fraud
Military
Strength: strong
Focus: land
Main Unit: siege weapons

Soldiers: mix of draftees, volunteers
Main Use: foreign peacekeeping
Rank: via political ties
Magic
Occurrence: common
Source: granted by gods
Major Use: medicine

Viewed: with respect
Enchanted Items: very rare
Religion
Type: pantheism
Focus: leader worship
Worship: solemn public sacrifices by all

Associated Artform: chanting
Prevalence: believed by many
Holidays: very few
Population
Urban: 10%
Rural: 90%
Literacy Rate: 10%

Gender Ratio: 0.69 male(s)/female
Fertility Rate: 3.5 children/family
Life Expectancy: 39.7 years