Civilization Gen | ||
Time Period: Medieval Shaping Force: Religion Population: Entirely human | Politics Political Structure: autocracy - theocracy Strong Influence: merchants/corporations Popular Issue: religion Stability: very stable Personal Freedoms: decent Scandals: common Foreign Relations: very bad | Economy Main Export: food crops Main Import: raw ore Main Resource: mining - metals Trade: imports and exports equal Strength: weak, but improving Wealth: fairly even, but with a wealth gap |
Ecology Main Climate: temperate - plains Ocean: on one side Mountains: a few, including volcanos Frequent Trouble: hurricanes/tornadoes Wilderness: 90% Wild Animals: ubiquitous Natural Resources: scarce | Culture Highly Values: military prowess Known For: hospitality Popular Entertainment: art shows / museums Respected Profession: mage/wizard Discrimination: religion-based Major Taboo: sex Major Social Ill: fraud | Military Strength: strong Focus: land Main Unit: siege weapons Soldiers: mix of draftees, volunteers Main Use: foreign peacekeeping Rank: via political ties |
Magic Occurrence: common Source: granted by gods Major Use: medicine Viewed: with respect Enchanted Items: very rare | Religion Type: pantheism Focus: leader worship Worship: solemn public sacrifices by all Associated Artform: chanting Prevalence: believed by many Holidays: very few | Population Urban: 10% Rural: 90% Literacy Rate: 10% Gender Ratio: 0.69 male(s)/female Fertility Rate: 3.5 children/family Life Expectancy: 39.7 years |