Civilization Gen | ||
Time Period: Modern Shaping Force: Religion Population: Mainly nonhuman races | Politics Political Structure: oligarchy - family Strong Influence: religion Popular Issue: legal system Stability: not bad Personal Freedoms: somewhat repressed Scandals: infrequent Foreign Relations: very good | Economy Main Resource: mining - gems Main Export: food-related Main Import: machine-related Trade: slight surplus Strength: somewhat weak, but improving Wealth: spread throughout upper and middle classes |
Ecology Main Climate: desert Ocean: on two sides Mountains: none Frequent Trouble: wildfires Wilderness: 9% Wild Animals: extremely rare Natural Resources: good amount | Culture Highly Values: intelligence Known For: sculpture Popular Entertainment: athletics Respected Profession: veterinarian Discrimination: virtually none Major Taboo: mental illness Major Social Ill: gangs | Military Strength: somewhat weak Focus: land Main Unit: siege weapons Soldiers: draftees Main Use: conquest Rank: earned through heroic actions |
Magic Occurrence: very common Source: learned skill, but requires aptitude Major Use: law enforcement Viewed: as normal Enchanted Items: extremely common | Religion Type: polytheism Focus: prophecy Worship: solemn personal prayer in public temples Associated Artform: stories/parables Prevalence: believed by many Holidays: few | Population Urban: 77% Rural: 23% Literacy Rate: 80% Gender Ratio: 1.11 male(s)/female Fertility Rate: 1.6 children/family Life Expectancy: 72.7 years |