Civilization Gen | ||
Time Period: Medieval Shaping Force: Brawn Population: Entirely human | Politics Political Structure: autocracy - hereditary Strong Influence: popular support Popular Issue: personal freedoms Stability: not bad Personal Freedoms: good Scandals: rare Foreign Relations: at war (no clear winner) | Economy Main Export: cash crops Main Import: lumber Main Resource: mining - precious metals Trade: major surplus Strength: stable, but declining Wealth: government-controlled |
Ecology Main Climate: temperate - plains Ocean: on two sides Mountains: a few, including volcanos Frequent Trouble: ice storms Wilderness: 80% Wild Animals: dangerous Natural Resources: scarce | Culture Highly Values: charisma Known For: exotic wildlife Popular Entertainment: theatre Respected Profession: historian Discrimination: vs foreigners Major Taboo: strong emotions Major Social Ill: gangs | Military Strength: very weak Focus: sea Main Unit: small, stealthy ships Soldiers: volunteers Main Use: national defense Rank: granted by superiors |
Magic Occurrence: in the hands of an epic few Source: granted by gods Major Use: travel Viewed: with some suspicion/superstition Enchanted Items: rare | Religion Type: polytheism Focus: converting others Worship: solemn prayer, mostly on holidays Associated Artform: tile murals Prevalence: believed by most Holidays: very many | Population Urban: 10% Rural: 90% Literacy Rate: 8% Gender Ratio: 1.1 male(s)/female Fertility Rate: 5.1 children/family Life Expectancy: 46.5 years |