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If you're using this generator, you might also find the Prophecy Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Ancient
Shaping Force: Magic
Population: Entirely human
Politics
Political Structure: tribes - peaceful, trading
Strong Influence: merchants/corporations
Popular Issue: exploration/expansion
Stability: not bad

Personal Freedoms: somewhat repressed
Scandals: almost constant
Foreign Relations: somewhat good
Economy
Main Export: cash crops
Main Import: semi-precious stones
Main Resource: mining - precious metals
Trade: slight surplus

Strength: stable, but declining
Wealth: in the hands of the elite
Ecology
Main Climate: tundra
Ocean: on one side
Mountains: none
Frequent Trouble: earthquakes

Wilderness: 51%
Wild Animals: common
Natural Resources: abundant
Culture
Highly Values: obedience
Known For: art
Popular Entertainment: politics
Respected Profession: musician

Discrimination: class-based
Major Taboo: displays of affection
Major Social Ill: crime
Military
Strength: average
Focus: sea
Main Unit: mages/wizards

Soldiers: volunteers
Main Use: conquest
Rank: granted by superiors
Magic
Occurrence: widespread
Source: learned skill
Major Use: communication

Viewed: as ordinary
Enchanted Items: very common
Religion
Type: polytheism
Focus: leader worship
Worship: joyous daily prayers in private

Associated Artform: songs
Prevalence: believed by almost all
Holidays: very many
Population
Urban: 5%
Rural: 95%
Literacy Rate: 4%

Gender Ratio: 1.36 male(s)/female
Fertility Rate: 2.5 children/family
Life Expectancy: 39.8 years