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If you're using this generator, you might also find the Star Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Near Future
Shaping Force: Magic
Population: Mainly nonhuman races
Politics
Political Structure: autocracy - hereditary
Strong Influence: popular support
Popular Issue: ethics
Stability: very stable

Personal Freedoms: very good
Scandals: common
Foreign Relations: good
Economy
Main Export: resource-related
Main Import: textile-related
Technology Focus: personal weapons
Trade: major surplus

Strength: very strong, but declining
Wealth: concentrated in a small upper class
Ecology
Main Climate: tropical
Ocean: on all sides
Mountains: very many
Frequent Trouble: earthquakes

Wilderness: 18%
Wild Animals: very rare
Natural Resources: abundant
Culture
Highly Values: creativity
Known For: science
Popular Entertainment: gambling
Respected Profession: craftsman

Discrimination: attractiveness-based
Major Taboo: eye contact
Major Social Ill: mental illness
Military
Strength: very strong
Focus: air
Main Unit: helicopters

Soldiers: mix of draftees, volunteers
Main Use: conquest
Rank: via political ties
Magic
Occurence: widespread
Source: learned skill, but requires aptitude
Major Use: prophecy/divination

Viewed: with respect
Enchanted Items: very common
Religion
Type: pantheism
Focus: harmony with nature
Worship: joyous organized prayer in public temples

Associated Artform: stories/parables
Prevalence: believed by some
Holidays: fairly often
Population
Urban: 84%
Rural: 16%
Literacy Rate: 86%

Gender Ratio: 0.87 male(s)/female
Fertility Rate: 3.2 children/family
Life Expectancy: 72.2 years