Writing and gaming generators since 8163.  
[ About ]     [ Contact ]     [ Links ]     [ Store ]     [ Unfinished Gens ]     [ Misc Resources ]     [ Leatherwork ]













































































































































If you're using this generator, you might also find the Currency Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Near Future
Shaping Force: Religion
Population: Mainly nonhuman races
Politics
Political Structure: oligarchy - family
Strong Influence: family ties
Popular Issue: exploration/expansion
Stability: very stable

Personal Freedoms: extremely good
Scandals: infrequent
Foreign Relations: very good
Economy
Main Export: military-related
Main Import: textile-related
Technology Focus: military
Trade: imports and exports equal

Strength: strong, but declining
Wealth: fairly even, but with a wealth gap
Ecology
Main Climate: desert
Ocean: none
Mountains: none
Frequent Trouble: wildfires

Wilderness: 15%
Wild Animals: very rare
Natural Resources: fair amount
Culture
Highly Values: piety
Known For: a specific scientific discipline
Popular Entertainment: politics
Respected Profession: warrior

Discrimination: age-based
Major Taboo: displays of affection
Major Social Ill: domestic abuse
Military
Strength: very strong
Focus: land
Main Unit: infantry

Soldiers: mix of draftees, volunteers
Main Use: conquest
Rank: via family ties
Magic
Occurrence: in the hands of an epic few
Source: learned skill, but requires aptitude
Major Use: war

Viewed: as normal
Enchanted Items: rare
Religion
Type: monotheism
Focus: prophecy
Worship: solemn daily prayers in private

Associated Artform: chanting
Prevalence: believed by all
Holidays: few
Population
Urban: 85%
Rural: 15%
Literacy Rate: 77%

Gender Ratio: 0.86 male(s)/female
Fertility Rate: 3.1 children/family
Life Expectancy: 88 years