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If you're using this generator, you might also find the Faction Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Time Period: Near Future
Shaping Force: Magic
Population: Mostly human
Political Structure: autocracy - hereditary
Strong Influence: merit
Popular Issue: personal freedoms
Stability: fairly solid

Personal Freedoms: extremely good
Scandals: infrequent
Foreign Relations: somewhat good
Main Export: military-related
Main Import: textile-related
Technology Focus: large-scale weapons
Trade: slight deficeit

Strength: very strong, but declining
Wealth: evenly distributed
Main Climate: temperate - plains
Ocean: on three sides
Mountains: very many, including volcanos
Frequent Trouble: vermin

Wilderness: 14%
Wild Animals: very rare
Natural Resources: fair amount
Highly Values: independence
Known For: hospitality
Popular Entertainment: athletics
Respected Profession: entertainer

Discrimination: gender-based
Major Taboo: strong emotions
Major Social Ill: organized crime
Strength: somewhat weak
Focus: sea
Main Unit: small, fast ships

Soldiers: mix of draftees, volunteers
Main Use: conquest
Rank: earned through heroic actions
Occurrence: common
Source: learned skill, but requires aptitude
Major Use: prophecy/divination

Viewed: with respect
Enchanted Items: common
Type: polytheism
Focus: repentance
Worship: joyous daily prayers in temples

Associated Artform: ballads
Prevalence: believed by almost all
Holidays: often
Urban: 86%
Rural: 14%
Literacy Rate: 68%

Gender Ratio: 1 male(s)/female
Fertility Rate: 3.1 children/family
Life Expectancy: 87.2 years