Civilization Gen | ||
Time Period: Ancient Shaping Force: Technology Population: Entirely human | Politics Political Structure: autocracy - theocracy Strong Influence: religion Popular Issue: ethics Stability: not bad Personal Freedoms: somewhat repressed Scandals: infrequent Foreign Relations: somewhat bad | Economy Main Export: metalworking Main Import: lumber Main Resource: mining - gems Trade: major deficeit Strength: somewhat weak and declining Wealth: spread throughout upper and middle classes |
Ecology Main Climate: temperate - forested Ocean: on one side Mountains: a few, including volcanos Frequent Trouble: ice storms Wilderness: 45% Wild Animals: common Natural Resources: scarce | Culture Highly Values: athleticism Known For: music Popular Entertainment: music/concerts Respected Profession: artist Discrimination: virtually none Major Taboo: mental illness Major Social Ill: mental illness | Military Strength: average Focus: land Main Unit: berserkers Soldiers: draftees Main Use: conquest Rank: earned through heroic actions |
Magic Occurrence: common Source: granted by gods Major Use: entertainment Viewed: with respect Enchanted Items: common | Religion Type: polytheism Focus: converting others Worship: joyous daily prayers in temples Associated Artform: ballads Prevalence: believed by some Holidays: very often | Population Urban: 5% Rural: 95% Literacy Rate: 18% Gender Ratio: 1.04 male(s)/female Fertility Rate: 3 children/family Life Expectancy: 38.9 years |