| Civilization Gen | ||
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Time Period: Near Future Shaping Force: Technology Population: Slight majority human, rest mixed | Politics Political Structure: republic Strong Influence: family ties Popular Issue: magic Stability: extremely stable Personal Freedoms: decent Scandals: very rare Foreign Relations: failing rapidly | Economy Main Export: technology-related Main Import: machine-related Technology Focus: military Trade: slight surplus Strength: stable, but declining Wealth: concentrated in a small upper class |
| Ecology Main Climate: tundra Ocean: on three sides Mountains: a few, including volcanos Frequent Trouble: windstorms Wilderness: 16% Wild Animals: very rare Natural Resources: good amount | Culture Highly Values: family Known For: music Popular Entertainment: athletics Respected Profession: government employee Discrimination: attractiveness-based Major Taboo: physical contact Major Social Ill: black magic addiction | Military Strength: strong Focus: land Main Unit: tanks Soldiers: volunteers Main Use: conquest Rank: elected by public |
| Magic Occurence: somewhat uncommon Source: learned skill, but requires aptitude Major Use: daily life Viewed: with respect Enchanted Items: fairly common | Religion Type: animism Focus: health and physical well-being Worship: solemn daily prayers in private Associated Artform: sculpture Prevalence: believed by a few Holidays: few | Population Urban: 85% Rural: 15% Literacy Rate: 75% Gender Ratio: 0.86 male(s)/female Fertility Rate: 2.6 children/family Life Expectancy: 75.3 years |