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If you're using this generator, you might also find the Law Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Modern
Shaping Force: Technology
Population: Fairly even mix of races
Politics
Political Structure: tribes - peaceful, trading
Strong Influence: guilds/syndicates
Popular Issue: personal freedoms
Stability: fairly solid

Personal Freedoms: good
Scandals: fairly common
Foreign Relations: bad
Economy
Main Resource: mining - metals
Main Export: luxury goods
Main Import: military-related
Trade: major surplus

Strength: somewhat weak, but improving
Wealth: spread throughout upper and middle classes
Ecology
Main Climate: temperate - forested
Ocean: none
Mountains: a few
Frequent Trouble: earthquakes

Wilderness: 27%
Wild Animals: rare
Natural Resources: abundant
Culture
Highly Values: wealth
Known For: science
Popular Entertainment: celebrity antics
Respected Profession: engineer

Discrimination: religion-based
Major Taboo: death
Major Social Ill: bribery
Military
Strength: strong
Focus: land
Main Unit: mages/wizards

Soldiers: mix of draftees, volunteers
Main Use: national defense
Rank: via family ties
Magic
Occurrence: common
Source: inherent ability
Major Use: travel

Viewed: as slightly exotic
Enchanted Items: very rare
Religion
Type: polytheism
Focus: leader worship
Worship: solemn personal prayer in public temples

Associated Artform: dance
Prevalence: believed by many
Holidays: few
Population
Urban: 71%
Rural: 29%
Literacy Rate: 60%

Gender Ratio: 0.91 male(s)/female
Fertility Rate: 3 children/family
Life Expectancy: 80.6 years