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Civilization Gen
Time Period:
Shaping Force:
Time Period: Modern
Shaping Force: Religion
Population: Entirely one nonhuman race
Political Structure: autocracy - theocracy
Strong Influence: religion
Popular Issue: exploration/expansion
Stability: extremely stable

Personal Freedoms: very good
Scandals: infrequent
Foreign Relations: somewhat bad
Main Resource: food - crops/fruits
Main Export: luxury goods
Main Import: textile-related
Trade: slight surplus

Strength: very weak and declining
Wealth: fairly even, but with a wealth gap
Main Climate: temperate - plains
Ocean: on three sides
Mountains: many, including a few volcanos
Frequent Trouble: wildfires

Wilderness: 28%
Wild Animals: rare
Natural Resources: very scarce
Highly Values: trade skills
Known For: science
Popular Entertainment: theatre
Respected Profession: veterinarian

Discrimination: race-based
Major Taboo: money
Major Social Ill: crime
Strength: average
Focus: land
Main Unit: infantry

Soldiers: volunteers
Main Use: foreign peacekeeping
Rank: granted by superiors
Occurrence: very common
Source: inherent ability
Major Use: personal combat

Viewed: with respect
Enchanted Items: fairly common
Type: polytheism
Focus: repentance
Worship: joyous personal prayer in public temples

Associated Artform: stories/parables
Prevalence: believed by most
Holidays: few
Urban: 59%
Rural: 41%
Literacy Rate: 61%

Gender Ratio: 0.95 male(s)/female
Fertility Rate: 2.9 children/family
Life Expectancy: 72.9 years