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If you're using this generator, you might also find the Magic Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Near Future
Shaping Force: Technology
Population: Fairly even mix with slight majority of one race
Politics
Political Structure: oligarchy - family
Strong Influence: magical power
Popular Issue: legal system
Stability: not bad

Personal Freedoms: very good
Scandals: infrequent
Foreign Relations: bad
Economy
Main Export: technology-related
Main Import: luxury goods
Technology Focus: medicine
Trade: imports and exports equal

Strength: stable, but declining
Wealth: fairly even, but with a wealth gap
Ecology
Main Climate: temperate - plains
Ocean: on three sides
Mountains: many, including a few volcanos
Frequent Trouble: firestorms

Wilderness: 19%
Wild Animals: very rare
Natural Resources: very scarce
Culture
Highly Values: independence
Known For: art
Popular Entertainment: music/concerts
Respected Profession: artisan

Discrimination: race-based
Major Taboo: mental illness
Major Social Ill: gangs
Military
Strength: strong
Focus: air
Main Unit: stealth bombers

Soldiers: hired mercenaries
Main Use: conquest
Rank: granted by superiors
Magic
Occurrence: in the hands of an epic few
Source: granted by gods
Major Use: daily life

Viewed: with some suspicion/superstition
Enchanted Items: very rare
Religion
Type: polytheism
Focus: afterlife
Worship: joyous daily prayers in private

Associated Artform: dance
Prevalence: believed by many
Holidays: few
Population
Urban: 84%
Rural: 16%
Literacy Rate: 70%

Gender Ratio: 1.11 male(s)/female
Fertility Rate: 2.7 children/family
Life Expectancy: 75.1 years