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Civilization Gen
Time Period:
Shaping Force:
Time Period: Ancient
Shaping Force: Technology
Population: Fairly even mix of races
Political Structure: oligarchy - family
Strong Influence: religion
Popular Issue: magic
Stability: extremely stable

Personal Freedoms: very good
Scandals: common
Foreign Relations: at war (winning)
Main Export: metalworking
Main Import: semi-precious stones
Main Resource: mining - gems
Trade: major surplus

Strength: stable and improving
Wealth: in the hands of a very few
Main Climate: temperate - forested
Ocean: on two sides
Mountains: a few
Frequent Trouble: magical disasters

Wilderness: 30%
Wild Animals: uncommon
Natural Resources: abundant
Highly Values: physical strength
Known For: natural vistas
Popular Entertainment: gossip
Respected Profession: soldier

Discrimination: gender-based
Major Taboo: sex
Major Social Ill: drugs
Strength: very strong
Focus: sea
Main Unit: small, fast ships

Soldiers: mix of draftees, volunteers
Main Use: national defense
Rank: elected by subordinates
Occurence: common
Source: derived from the natural world
Major Use: prophecy/divination

Viewed: with respect
Enchanted Items: very common
Type: polytheism
Focus: converting others
Worship: joyous organized prayer in public temples

Associated Artform: chanting
Prevalence: believed by some
Holidays: very few
Urban: 5%
Rural: 95%
Literacy Rate: 7%

Gender Ratio: 0.89 male(s)/female
Fertility Rate: 3.3 children/family
Life Expectancy: 38.4 years