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Civilization Gen
Time Period:
Shaping Force:
Time Period: Far Future
Shaping Force: Religion
Population: Fairly even mix with slight majority of one race
Political Structure: tribes - often warring
Strong Influence: popular support
Popular Issue: technology
Stability: stable

Personal Freedoms: somewhat repressed
Scandals: infrequent
Foreign Relations: at war (no clear winner)
Main Export: technology-related
Main Import: food-related
Technology Focus: artificial intelligence
Trade: slight deficeit

Strength: weak, but improving
Wealth: fairly even, but with a wealth gap
Planets Spanned: 5
Preferred Climate: temperate - plains
Ocean: on three sides
Mountains: very many, including volcanos

Wilderness: 22%
Wild Animals: rare
Natural Resources: very scarce
Highly Values: creativity
Known For: a particular kind of magic
Popular Entertainment: politics
Respected Profession: explorer

Discrimination: attractiveness-based
Major Taboo: magic
Major Social Ill: homelessness
Strength: somewhat weak
Focus: space
Main Unit: unmanned spaceships

Soldiers: draftees
Main Use: national defense
Rank: earned through time in service
Occurrence: common
Source: granted by gods
Major Use: protection

Viewed: with respect
Enchanted Items: very common
Type: polytheism
Focus: repentance
Worship: solemn public sacrifices by all

Associated Artform: chanting
Prevalence: state-mandated belief
Holidays: few
Urban: 52%
Rural: 48%
Literacy Rate: 100%

Gender Ratio: 1.06 male(s)/female
Fertility Rate: 2.4 children/family
Life Expectancy: 90.5 years