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If you're using this generator, you might also find the Superstition Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Far Future
Shaping Force: Magic
Population: Entirely human
Politics
Political Structure: oligarchy - guild/syndicate
Strong Influence: magical power
Popular Issue: terrorism
Stability: rock-solid

Personal Freedoms: tolerable
Scandals: common
Foreign Relations: bad
Economy
Main Export: textile-related
Main Import: machine-related
Technology Focus: cybernetics
Trade: slight surplus

Strength: very weak and declining
Wealth: fairly even, but with a wealth gap
Ecology
Planets Spanned: 6
Preferred Climate: temperate - forested
Ocean: on one side
Mountains: none

Wilderness: 20%
Wild Animals: rare
Natural Resources: abundant
Culture
Highly Values: bravery
Known For: cuisine
Popular Entertainment: music/concerts
Respected Profession: merchant

Discrimination: class-based
Major Taboo: certain clothing
Major Social Ill: gangs
Military
Strength: very strong
Focus: space
Main Unit: heavily-armed spaceships

Soldiers: draftees
Main Use: exploration
Rank: earned through time in service
Magic
Occurrence: widespread
Source: learned skill
Major Use: protection

Viewed: with respect
Enchanted Items: almost ubiquitous
Religion
Type: pantheism
Focus: reincarnation
Worship: solemn prayer at private shrines

Associated Artform: ballads
Prevalence: believed by some
Holidays: very many
Population
Urban: 65%
Rural: 35%
Literacy Rate: 100%

Gender Ratio: 1.19 male(s)/female
Fertility Rate: 4.2 children/family
Life Expectancy: 64.2 years