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If you're using this generator, you might also find the Medieval City Map Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Near Future
Shaping Force: Technology
Population: Mostly single nonhuman race
Politics
Political Structure: tribes - often warring
Strong Influence: magical power
Popular Issue: technology
Stability: very stable

Personal Freedoms: very good
Scandals: very rare
Foreign Relations: at war (winning)
Economy
Main Export: food-related
Main Import: textile-related
Technology Focus: large-scale weapons
Trade: major deficeit

Strength: very strong, but declining
Wealth: spread throughout upper and middle classes
Ecology
Main Climate: temperate - plains
Ocean: none
Mountains: many
Frequent Trouble: hurricanes/tornadoes

Wilderness: 16%
Wild Animals: very rare
Natural Resources: fair amount
Culture
Highly Values: sense of humour
Known For: architecture
Popular Entertainment: gambling
Respected Profession: merchant

Discrimination: race-based
Major Taboo: sex
Major Social Ill: gambling
Military
Strength: average
Focus: air
Main Unit: fighter jets

Soldiers: volunteers
Main Use: conquest
Rank: elected by public
Magic
Occurence: very common
Source: granted by spirits
Major Use: prophecy/divination

Viewed: with respect
Enchanted Items: very common
Religion
Type: polytheism
Focus: converting others
Worship: joyous prayer, mostly on holidays

Associated Artform: poetry/psalms
Prevalence: believed by a few
Holidays: fairly often
Population
Urban: 85%
Rural: 15%
Literacy Rate: 91%

Gender Ratio: 1.47 male(s)/female
Fertility Rate: 2.9 children/family
Life Expectancy: 80.8 years