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If you're using this generator, you might also find the Law Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Modern
Shaping Force: Religion
Population: Mainly nonhuman races
Politics
Political Structure: oligarchy - theocracy
Strong Influence: magical power
Popular Issue: military
Stability: not bad

Personal Freedoms: somewhat repressed
Scandals: rare
Foreign Relations: somewhat bad
Economy
Main Resource: food - fish/meat
Main Export: resource-related
Main Import: military-related
Trade: slight surplus

Strength: weak and declining
Wealth: spread throughout upper and middle classes
Ecology
Main Climate: temperate - forested
Ocean: on three sides
Mountains: none
Frequent Trouble: firestorms

Wilderness: 25%
Wild Animals: rare
Natural Resources: abundant
Culture
Highly Values: wealth
Known For: sculpture
Popular Entertainment: celebrity antics
Respected Profession: engineer

Discrimination: vs foreigners
Major Taboo: money
Major Social Ill: bribery
Military
Strength: very strong
Focus: sea
Main Unit: large, armored ships

Soldiers: hired mercenaries
Main Use: exploration
Rank: purchased
Magic
Occurrence: common
Source: runs in families
Major Use: weather control

Viewed: as ordinary
Enchanted Items: fairly common
Religion
Type: monotheism
Focus: harmony with nature
Worship: solemn daily prayers in temples

Associated Artform: poetry/psalms
Prevalence: believed by most
Holidays: very many
Population
Urban: 63%
Rural: 37%
Literacy Rate: 83%

Gender Ratio: 1.11 male(s)/female
Fertility Rate: 3.5 children/family
Life Expectancy: 81.9 years