Civilization Gen | ||
Time Period: Far Future Shaping Force: Magic Population: Fairly even mix of races | Politics Political Structure: republic Strong Influence: guilds/syndicates Popular Issue: terrorism Stability: very stable Personal Freedoms: very good Scandals: infrequent Foreign Relations: at war (losing) | Economy Main Export: military-related Main Import: resource-related Technology Focus: scientific discovery Trade: slight surplus Strength: stable and improving Wealth: in the hands of a very few |
Ecology Planets Spanned: 4 Preferred Climate: temperate - plains Ocean: on three sides Mountains: very many Wilderness: 23% Wild Animals: rare Natural Resources: good amount | Culture Highly Values: ethics Known For: science Popular Entertainment: politics Respected Profession: artist Discrimination: religion-based Major Taboo: hygiene Major Social Ill: identity theft | Military Strength: very weak Focus: space Main Unit: mages/wizards Soldiers: draftees Main Use: national defense Rank: purchased |
Magic Occurrence: omnipresent Source: inherent ability Major Use: travel Viewed: as ordinary Enchanted Items: almost ubiquitous | Religion Type: pantheism Focus: leader worship Worship: joyous organized prayer in public temples Associated Artform: ballads Prevalence: believed by all Holidays: fairly often | Population Urban: 52% Rural: 48% Literacy Rate: 100% Gender Ratio: 0.83 male(s)/female Fertility Rate: 3.3 children/family Life Expectancy: 80.4 years |