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If you're using this generator, you might also find the Law Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Ancient
Shaping Force: Religion
Population: Mostly human
Politics
Political Structure: oligarchy - theocracy
Strong Influence: guilds/syndicates
Popular Issue: military
Stability: stable

Personal Freedoms: very good
Scandals: very rare
Foreign Relations: somewhat good
Economy
Main Export: food crops
Main Import: cash crops
Main Resource: timber/lumber
Trade: major deficeit

Strength: very strong, but declining
Wealth: government-controlled
Ecology
Main Climate: temperate - forested
Ocean: on two sides
Mountains: none
Frequent Trouble: plagues

Wilderness: 46%
Wild Animals: common
Natural Resources: scarce
Culture
Highly Values: wisdom
Known For: architecture
Popular Entertainment: theatre
Respected Profession: merchant

Discrimination: vs foreigners
Major Taboo: physical contact
Major Social Ill: gangs
Military
Strength: very strong
Focus: land
Main Unit: siege weapons

Soldiers: volunteers
Main Use: conquest
Rank: elected by subordinates
Magic
Occurrence: somewhat uncommon
Source: derived from the natural world
Major Use: communication

Viewed: as slightly exotic
Enchanted Items: fairly common
Religion
Type: polytheism
Focus: sin
Worship: solemn organized prayer in public temples

Associated Artform: instrumental music
Prevalence: state-mandated belief
Holidays: fairly often
Population
Urban: 5%
Rural: 95%
Literacy Rate: 19%

Gender Ratio: 0.77 male(s)/female
Fertility Rate: 3.7 children/family
Life Expectancy: 48 years