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Civilization Gen
Time Period:
Shaping Force:
Time Period: Medieval
Shaping Force: Brawn
Population: Entirely human
Political Structure: republic
Strong Influence: political factions
Popular Issue: exploration/expansion
Stability: shaky

Personal Freedoms: very good
Scandals: very rare
Foreign Relations: decent
Main Export: trained animals
Main Import: precious metals
Main Resource: mining - gems
Trade: slight surplus

Strength: stable, but declining
Wealth: concentrated in a small upper class
Main Climate: temperate - plains
Ocean: none
Mountains: very many
Frequent Trouble: plagues

Wilderness: 90%
Wild Animals: ubiquitous
Natural Resources: very scarce
Highly Values: intelligence
Known For: exotic plantlife
Popular Entertainment: politics
Respected Profession: explorer

Discrimination: sexuality-based
Major Taboo: certain religious rituals
Major Social Ill: addiction
Strength: strong
Focus: air
Main Unit: zeppelins

Soldiers: draftees
Main Use: conquest
Rank: via family ties
Occurrence: widespread
Source: granted by spirits
Major Use: protection

Viewed: as normal
Enchanted Items: common
Type: polytheism
Focus: reincarnation
Worship: solemn personal prayer in public temples

Associated Artform: tile murals
Prevalence: believed by some
Holidays: fairly often
Urban: 10%
Rural: 90%
Literacy Rate: 5%

Gender Ratio: 1.44 male(s)/female
Fertility Rate: 3.7 children/family
Life Expectancy: 40.5 years