Civilization Gen | ||
Time Period: Near Future Shaping Force: Magic Population: Mostly single nonhuman race | Politics Political Structure: republic Strong Influence: religion Popular Issue: terrorism Stability: not bad Personal Freedoms: somewhat repressed Scandals: rare Foreign Relations: extremely good | Economy Main Export: food-related Main Import: military-related Technology Focus: large-scale weapons Trade: slight deficeit Strength: stable, but declining Wealth: concentrated in a small upper class |
Ecology Main Climate: temperate - plains Ocean: on all sides Mountains: none Frequent Trouble: hurricanes/tornadoes Wilderness: 30% Wild Animals: uncommon Natural Resources: very scarce | Culture Highly Values: wisdom Known For: poetry Popular Entertainment: gossip Respected Profession: politician Discrimination: class-based Major Taboo: strong emotions Major Social Ill: alcoholism | Military Strength: very weak Focus: land Main Unit: mages/wizards Soldiers: volunteers Main Use: exploration Rank: earned through aptitude tests |
Magic Occurrence: omnipresent Source: granted by spirits Major Use: weather control Viewed: with respect Enchanted Items: almost ubiquitous | Religion Type: monotheism Focus: leader worship Worship: solemn organized prayer in public temples Associated Artform: poetry/psalms Prevalence: believed by most Holidays: very many | Population Urban: 80% Rural: 20% Literacy Rate: 93% Gender Ratio: 1.25 male(s)/female Fertility Rate: 3.1 children/family Life Expectancy: 73.6 years |