Civilization Gen | ||
Time Period: Near Future Shaping Force: Religion Population: Entirely one nonhuman race | Politics Political Structure: democratic republic Strong Influence: political factions Popular Issue: foreign relations Stability: very stable Personal Freedoms: good Scandals: very rare Foreign Relations: very good | Economy Main Export: machine-related Main Import: textile-related Technology Focus: medicine Trade: slight surplus Strength: stable and improving Wealth: spread throughout upper and middle classes |
Ecology Main Climate: temperate - forested Ocean: on all sides Mountains: none Frequent Trouble: floods Wilderness: 8% Wild Animals: extremely rare Natural Resources: abundant | Culture Highly Values: magical aptitude Known For: natural vistas Popular Entertainment: athletics Respected Profession: politician Discrimination: class-based Major Taboo: strong emotions Major Social Ill: crime | Military Strength: very strong Focus: sea Main Unit: large, armored ships Soldiers: volunteers Main Use: conquest Rank: granted by superiors |
Magic Occurrence: in the hands of an epic few Source: inherent ability Major Use: entertainment Viewed: with respect Enchanted Items: rare | Religion Type: monotheism Focus: repentance Worship: joyous public sacrifices by all Associated Artform: stories/parables Prevalence: believed by almost all Holidays: few | Population Urban: 87% Rural: 13% Literacy Rate: 99% Gender Ratio: 0.51 male(s)/female Fertility Rate: 3.9 children/family Life Expectancy: 73.8 years |