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If you're using this generator, you might also find the Faction Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Ancient
Shaping Force: Religion
Population: Fairly even mix with slight majority of one race
Politics
Political Structure: tribes - peaceful, trading
Strong Influence: military
Popular Issue: economy
Stability: very stable

Personal Freedoms: somewhat repressed
Scandals: almost constant
Foreign Relations: shaky
Economy
Main Export: cash crops
Main Import: gadgets
Main Resource: mining - gems
Trade: major deficeit

Strength: very strong, but declining
Wealth: government-controlled
Ecology
Main Climate: temperate - plains
Ocean: none
Mountains: many
Frequent Trouble: wildfires

Wilderness: 40%
Wild Animals: common
Natural Resources: very abundant
Culture
Highly Values: education
Known For: history
Popular Entertainment: theatre
Respected Profession: historian

Discrimination: gender-based
Major Taboo: death
Major Social Ill: gambling
Military
Strength: very weak
Focus: land
Main Unit: berserkers

Soldiers: mix of draftees, volunteers
Main Use: national defense
Rank: purchased
Magic
Occurrence: very common
Source: granted by spirits
Major Use: prophecy/divination

Viewed: with respect
Enchanted Items: fairly common
Religion
Type: animism
Focus: leader worship
Worship: joyous public sacrifice by priests

Associated Artform: poetry/psalms
Prevalence: believed by many
Holidays: few
Population
Urban: 5%
Rural: 95%
Literacy Rate: 19%

Gender Ratio: 1.24 male(s)/female
Fertility Rate: 5.5 children/family
Life Expectancy: 30.4 years