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If you're using this generator, you might also find the Army Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Medieval
Shaping Force: Magic
Population: Entirely one nonhuman race
Politics
Political Structure: autocracy - hereditary
Strong Influence: merchants/corporations
Popular Issue: exploration/expansion
Stability: extremely stable

Personal Freedoms: extremely good
Scandals: rare
Foreign Relations: at war (losing)
Economy
Main Export: semi-precious stones
Main Import: lumber
Main Resource: mining - precious metals
Trade: major deficeit

Strength: somewhat weak and declining
Wealth: evenly distributed
Ecology
Main Climate: tropical
Ocean: none
Mountains: many
Frequent Trouble: vermin

Wilderness: 75%
Wild Animals: dangerous
Natural Resources: fair amount
Culture
Highly Values: obedience
Known For: exotic plantlife
Popular Entertainment: music/concerts
Respected Profession: poet/writer

Discrimination: race-based
Major Taboo: displays of affection
Major Social Ill: black magic addiction
Military
Strength: average
Focus: air
Main Unit: airships

Soldiers: hired mercenaries
Main Use: foreign peacekeeping
Rank: granted by superiors
Magic
Occurence: omnipresent
Source: inherent ability
Major Use: ubiquitous (everything)

Viewed: with respect
Enchanted Items: almost ubiquitous
Religion
Type: polytheism
Focus: ancestor worship
Worship: solemn public sacrifices by all

Associated Artform: instrumental music
Prevalence: believed by many
Holidays: fairly often
Population
Urban: 10%
Rural: 90%
Literacy Rate: 15%

Gender Ratio: 1.65 male(s)/female
Fertility Rate: 3.7 children/family
Life Expectancy: 39.7 years