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If you're using this generator, you might also find the Cultural Mix Generator useful.
Civilization Gen
Time Period:
Shaping Force:
Magic:  
Time Period: Far Future
Shaping Force: Technology
Population: Entirely human
Politics
Political Structure: true democracy
Strong Influence: merchants/corporations
Popular Issue: exploration/expansion
Stability: stable

Personal Freedoms: repressed
Scandals: almost constant
Foreign Relations: at war (losing)
Economy
Main Export: resource-related
Main Import: textile-related
Technology Focus: time travel
Trade: imports and exports equal

Strength: stable and improving
Wealth: spread throughout upper and middle classes
Ecology
Planets Spanned: 2
Preferred Climate: temperate - forested
Ocean: none
Mountains: many

Wilderness: 48%
Wild Animals: common
Natural Resources: abundant
Culture
Highly Values: intelligence
Known For: poetry
Popular Entertainment: gambling
Respected Profession: mage/wizard

Discrimination: sexuality-based
Major Taboo: physical contact
Major Social Ill: alcoholism
Military
Strength: very strong
Focus: space
Main Unit: heavily-armed spaceships

Soldiers: mix of draftees, volunteers
Main Use: national defense
Rank: via family ties
Magic
Occurence: common
Source: granted by gods
Major Use: travel

Viewed: with respect
Enchanted Items: fairly common
Religion
Type: polytheism
Focus: ancestor worship
Worship: solemn prayer at private shrines

Associated Artform: poetry/psalms
Prevalence: believed by some
Holidays: very often
Population
Urban: 80%
Rural: 20%
Literacy Rate: 100%

Gender Ratio: 0.55 male(s)/female
Fertility Rate: 4.9 children/family
Life Expectancy: 63.9 years